AQ20 Final Boss - Ossirian the Unscarred
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Yeah the callouts that were done on the pillars last night really helped. Rather than try to go wide on every pillar knowing that the next crystal is inside it makes it hard. I can set up with my back on the pillar and break whichever way you go that's going to get you there the fastest.
And I agree about the tornado thing as long as the next crystal has been located already.
And I agree about the tornado thing as long as the next crystal has been located already.
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Branzor - Posts: 352
- Joined: Tue May 08, 2007 6:12 pm
I've been tracking the tornadoes with my TornadoTracker3000 (gnomish engineering ftw) and I drew up a map showing which way they move. I'm pretty sure it's not entirely accurate, but it might help people avoid the tornadoes if they know which way the tornadoes move. I'll try to memorize which way each tornado goes in relation to the pilars around the room, so I might revise this map once we've done Ossirian a few more times.

I am not 100% sure that the inner tornado always moves clockwise and the outer counter-clockwise, and vice versa, but they do always move in one direction. And one always moves along the outside, and the other towards the inside of the room.

I am not 100% sure that the inner tornado always moves clockwise and the outer counter-clockwise, and vice versa, but they do always move in one direction. And one always moves along the outside, and the other towards the inside of the room.
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Crende - Posts: 331
- Joined: Sun May 13, 2007 2:06 am
I'm assuming there is more than one crystal to choose from, maybe three? Out of curiosity, how many do we have searching for the crystals, and what classes usually? The reason I ask is what if instead of knowing where one crystal was, we knew where all the crystals were? In this case we could make a critical choice of whether we should hit crystal A, B, or C given time restraints, and tracked tornados. The objective would be to make the tornados next to nil in threat since we would always be striving to keep them on the other side of the map, or at least a safe distance.
It's obvious our main problem right now is the DAMN tornadowns so we need to do everything in our power to be proactive in dealing with them.
It's obvious our main problem right now is the DAMN tornadowns so we need to do everything in our power to be proactive in dealing with them.
- Devildog
- Posts: 21
- Joined: Mon Aug 27, 2007 3:47 am
I believe there are always two up...problem is due to random placement you cannot zig zag across the room. The general view out in the WoW community is just pick a direction...clockwise or counterclockwise and go. Neither seems to be better than the other and there is always some random luck (due to spawn of crystals). You basically need time for 3 attempts each night so you can right one off to random spawn luck and one to mistakes. If you botch 3.... call it.
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Depthshadows - Posts: 281
- Joined: Tue Jan 16, 2007 4:39 am
I'm assuming there is more than one crystal to choose from, maybe three? Out of curiosity, how many do we have searching for the crystals, and what classes usually? The reason I ask is what if instead of knowing where one crystal was, we knew where all the crystals were? In this case we could make a critical choice of whether we should hit crystal A, B, or C given time restraints, and tracked tornados. The objective would be to make the tornados next to nil in threat since we would always be striving to keep them on the other side of the map, or at least a safe distance.
It's obvious our main problem right now is the DAMN tornadowns so we need to do everything in our power to be proactive in dealing with them.
It's obvious our main problem right now is the DAMN tornadowns so we need to do everything in our power to be proactive in dealing with them.
- Devildog
- Posts: 21
- Joined: Mon Aug 27, 2007 3:47 am
I believe there are always two up...problem is due to random placement you cannot zig zag across the room. The general view out in the WoW community is just pick a direction...clockwise or counterclockwise and go. Neither seems to be better than the other and there is always some random luck (due to spawn of crystals). You basically need time for 3 attempts each night so you can right one off to random spawn luck and one to mistakes. If you botch 3.... call it.
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Depthshadows - Posts: 281
- Joined: Tue Jan 16, 2007 4:39 am
41 posts • Page 3 of 3 • 1, 2, 3
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