http://forums.worldofwarcraft.com/threa ... post679077
Aparently the changes to how agro reduction works have had some unintended (we can hope!) consequences. People are saying that stuff like a rogue (with BOS) bandaging or useing a potion will agro stuff from all the way across the room and even pulling mobs off a train.
Blizz is doing restarts this morning to change some code. Maybe it will fix the problems. But if not, I suggest we hold off on attempting razorgore. Perhaps we could try the Prophet (or whatever the first boss is) from AQ 40 instead. I hear he is fairly easy.
from wow wikki Quote: The Temple of Ahn'Qiraj scales more in difficulty than other instances. The first few bosses are on par with the harder bosses in Molten Core and the last bosses are harder than anything you find in Blackwing Lair.
he first boss encounter is a short jog from the entrance of the zone, five trash pulls away. The trash consists of three individual Obsidian Eradicator and two groups of Anubisath Sentinel x4. He is about as difficult as Majordomo Executus, from the Molten Core. Similar to Majordomo, the Prophet Skeram requires skill and strategy to beat over quality of gear. This encounter can be beaten by most groups that have cleared Molten Core up to Ragnaros."
1.12 supposedly screwed up razorgore
Moderator: Moderators
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BTW here is the loot table for the prophet
http://www.thottbot.com/?n=1010560
definitely some hot stuff there.
Among others:
Staff of the Qiraji Prophets
Binds when picked up
Two-HandStaff
129 - 214 DamageSpeed 2.90
(59.3 damage per second)
+21 Stamina
+26 Intellect
+8 Spirit
+10 Arcane Resistance
+10 Fire Resistance
+10 Nature Resistance
+10 Frost Resistance
+10 Shadow Resistance
Durability 120 / 120
Requires Level 60
Equip: Increases damage and healing done by magical spells and effects by up to 56.
Equip: Gives a chance when your harmful spells land to reduce the magical resistances of your spell targets by 50 for 8 sec.
Hammer of Ji'zhi
Binds when picked up
Two-HandMace
198 - 297 DamageSpeed 3.50
(70.7 damage per second)
+16 Strength
+26 Stamina
+22 Intellect
Durability 120 / 120
Requires Level 60
Equip: Increases damage and healing done by magical spells and effects by up to 30.
Cloak of Concentrated Hatred
Binds when picked up
Back
56 Armor
+11 Strength
+16 Agility
+15 Stamina
Requires Level 60
Equip: Improves your chance to hit by 1%.
Breastplate of Annihilation
Binds when picked up
ChestPlate
824 Armor
+37 Strength
+13 Stamina
Durability 165 / 165
Requires Level 60
Equip: Improves your chance to get a critical strike by 1%.
Equip: Improves your chance to hit by 1%.
Barrage Shoulders
Binds when picked up
ShoulderMail
348 Armor
+29 Agility
+22 Stamina
Durability 85 / 85
Requires Level 60
Sells for 5 Gold 78 Silver 56 Copper to vendors
Item Level 73
Ring of Swarming Thought
Binds when picked up
Unique
Finger
Requires Level 60
Equip: Increases damage and healing done by magical spells and effects by up to 26.
Equip: Decreases the magical resistances of your spell targets by 20.
http://www.thottbot.com/?n=1010560
definitely some hot stuff there.
Among others:
Staff of the Qiraji Prophets
Binds when picked up
Two-HandStaff
129 - 214 DamageSpeed 2.90
(59.3 damage per second)
+21 Stamina
+26 Intellect
+8 Spirit
+10 Arcane Resistance
+10 Fire Resistance
+10 Nature Resistance
+10 Frost Resistance
+10 Shadow Resistance
Durability 120 / 120
Requires Level 60
Equip: Increases damage and healing done by magical spells and effects by up to 56.
Equip: Gives a chance when your harmful spells land to reduce the magical resistances of your spell targets by 50 for 8 sec.
Hammer of Ji'zhi
Binds when picked up
Two-HandMace
198 - 297 DamageSpeed 3.50
(70.7 damage per second)
+16 Strength
+26 Stamina
+22 Intellect
Durability 120 / 120
Requires Level 60
Equip: Increases damage and healing done by magical spells and effects by up to 30.
Cloak of Concentrated Hatred
Binds when picked up
Back
56 Armor
+11 Strength
+16 Agility
+15 Stamina
Requires Level 60
Equip: Improves your chance to hit by 1%.
Breastplate of Annihilation
Binds when picked up
ChestPlate
824 Armor
+37 Strength
+13 Stamina
Durability 165 / 165
Requires Level 60
Equip: Improves your chance to get a critical strike by 1%.
Equip: Improves your chance to hit by 1%.
Barrage Shoulders
Binds when picked up
ShoulderMail
348 Armor
+29 Agility
+22 Stamina
Durability 85 / 85
Requires Level 60
Sells for 5 Gold 78 Silver 56 Copper to vendors
Item Level 73
Ring of Swarming Thought
Binds when picked up
Unique
Finger
Requires Level 60
Equip: Increases damage and healing done by magical spells and effects by up to 26.
Equip: Decreases the magical resistances of your spell targets by 20.
- knbnnate
- Posts: 162
- Joined: Fri Feb 02, 2007 12:16 pm
From reading the complaints I think it depended on your strat as to whether it really messes you up. It sounds like guilds that used different kiting strategies are having the issues.
-

Depthshadows - Posts: 281
- Joined: Tue Jan 16, 2007 4:39 am
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